#ifndef VGA_H #define VGA_H #include #include /* hardware text mode const */ enum vga_color { VGA_COLOR_BLACK = 0, VGA_COLOR_BLUE = 1, VGA_COLOR_GREEN = 2, VGA_COLOR_CYAN = 3, VGA_COLOR_RED = 4, VGA_COLOR_MAGENTA = 5, VGA_COLOR_BROWN = 6, VGA_COLOR_LIGHT_GREY = 7, VGA_COLOR_DARK_GREY = 8, VGA_COLOR_LIGHT_BLUE = 9, VGA_COLOR_LIGHT_GREEN = 10, VGA_COLOR_LIGHT_CYAN = 11, VGA_COLOR_LIGHT_RED = 12, VGA_COLOR_LIGHT_MAGENTA = 13, VGA_COLOR_LIGHT_BROWN = 14, VGA_COLOR_WHITE = 15, } static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg) { return fg | bg << 4; } static inline uint16_t vga_entry(unsigned char uc, uint8_t color) { return (uint16_t) uc | (uint16_t) color << 8; } /* using mode 3 of VGA 80x25 */ #define VGA_WIDTH 80 #define VGA_HEIGHT 25 #define VGA_MEMORY 0xB8000 /* VGA memory location */ void term_init(void); void term_setcolor(uint8_t color); void term_putentryat(char c, uint8_t color, size_t x, size_t y); void term_putchar(char c); void term_writestr(const char* data); #endif // VGA_H