#include #include #include new TerrScore = 0, CTScore = 0; new rounds_elapsed = 0; new g_maxplayers; public plugin_init() { register_plugin("Team Score HUD", "1.0", "bacalhau"); register_event("TeamScore", "terr_score", "a", "1=TERRORIST"); register_event("TeamScore", "ct_score", "a", "1=CT"); register_event("HLTV", "new_round", "a", "1=0", "2=0"); register_event("TextMsg", "restart_round", "a", "2=#Game_will_restart_in"); // Obter número máximo de jogadores g_maxplayers = get_maxplayers(); // Mostrar pontuações no HUD set_task(2.0, "show_scores"); } public new_round() { // increase on new round rounds_elapsed += 1; } public restart_round() { // reset round rounds_elapsed = 0; } public terr_score() { // T score update TerrScore = read_data(2); } public ct_score() { // CT score update CTScore = read_data(2); } public show_scores() { // HUD config set_hudmessage(0, 100, 255, -1.0, 0.03, _, _, 2.0, _, _, -1); show_hudmessage(0, "|T %i| [Round %d] |%i CT|", TerrScore, rounds_elapsed, CTScore); // show score set_task(2.0, "show_scores"); }