#include #include #include public plugin_precache() { precache_sound("misc/headshot.wav"); precache_sound("misc/getout.wav"); } public plugin_init() { register_plugin("headshot", "1.0", "bacalhau"); register_event("DeathMsg", "headshot_detected", "a"); } public headshot_detected() { new victim = read_data(2); new killer = read_data(1); if (read_data(3)) { client_cmd(killer, "play misc/headshot.wav"); message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0, 0, 0}, killer); write_short(1024); write_short(1024); write_short(0); write_byte(0); write_byte(200); write_byte(0); write_byte(75); message_end(); client_cmd(victim, "play misc/getout.wav"); message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0, 0, 0}, victim); write_short(1024); write_short(1024); write_short(0); write_byte(255); write_byte(0); write_byte(0); write_byte(75); message_end(); } return PLUGIN_CONTINUE; }